Criminal

PHB'24

Ability Scores: Dexterity, Constitution, Intelligence

Feat: Alert

Skill Proficiencies: Sleight of Hand, Stealth

Tool Proficiencies: Thieves' Tools

Equipment: Choose A or B: (A) Dagger (2), Thieves' Tools, Crowbar, 2 Pouches (2), Traveler's Clothes, 16 GP or (B) 50 GP

You eked out a living in dark alleyways, cutting purses or burgling shops. Perhaps you were part of a small gang of like-minded wrongdoers who looked out for each other. Or maybe you were a lone wolf, fending for yourself against the local thieves’ guild and more fearsome lawbreakers.