Illusion Adept

AU

General Feat

Prerequisite: Level 4+, Spellcasting or Pact Magic Feature

Ability Score: Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.

  • Additional Spells. Your prowess allows you to always have certain spells at the ready. When you have spell slots of a level specified in the Illusion Adept Spells table, you thereafter always have the spells listed for that level and lower prepared.
  • Masterful Illusions. When you cast a spell from the Illusion school using a spell slot, you can cast it without any Verbal, Somatic, or Material components, except Material components that are consumed by the spell or that have a cost specified in the spell.
    Additionally, creatures have Disadvantage on Intelligence (Investigation) checks made to discern the true nature of illusions created by your spells.

Illusion Adept Spells