Chill Touch

PHB'24

Necromancy Cantrip (Sorcerer, Warlock, Wizard)

Casting Time: 1 Action

Range: Touch

Components: V, S

Duration: Instantaneous

Attack/Save: Melee

Damage/Effect: Necrotic

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).