Bane Weapon

EE'24

Weapon (Any Melee Weapon), Rare (Requires Attunement)

Cost: 4,000 gp

Base Items: Battleaxe, Cleaver, Club, Dagger, Flail, Glaive, Greataxe, Greatclub, Greatsword, Halberd, Handaxe, Javelin, Katana, Lance, Light Hammer, Longsword, Mace, Maul, Morningstar, Naginata, Nodachi, Pike, Quarterstaff, Rapier, Scimitar, Scythe, Shortsword, Sickle, Spear, Tanto, Trident, Wakizashi, War Pick, Warhammer, Whip, Pavise, Shield

This magic weapon grants a +1 bonus to attack and damage rolls made with it. Whenever you finish a Long Rest, choose one of the following creature types: Aberration, Beast, Celestial, Dragon, Fiend, Giant, or Undead.
The weapon has 4 charges. If you hit a creature of the chosen type with the weapon, you can expend 1 charge and inflict an additional 2d6 damage of the weapon's type with the attack. The weapon regains 1d4 expended charges daily at dawn.