Beast of the Sea
Medium Beast, NeutralAC ?
HP ?
Speed 5 ft., swim 60 ft.
STR
14 (+2)
Save +2
DEX
14 (+2)
Save +2
CON
15 (+2)
Save +2
INT
8 (-1)
Save -1
WIS
14 (+2)
Save +2
CHA
11 (+0)
Save +0
Senses Darkvision 90 ft., Passive Perception 12
Languages understands the languages you know
CR ?
Traits
Amphibious. The beast can breathe air and water.
Primal Bond. Add your Proficiency Bonus to any ability check or saving throw the beast makes.
Actions
Beast's Strike. Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d6 + 2 plus your Wisdom modifier Bludgeoning or Piercing damage (your choice when you summon the beast), and the target has the Grappled condition (escape DC equals your spell save DC).