Tarkanan Ruffian

Small or Medium Humanoid, Chaotic Evil
EFA

AC 13

HP 32 (5d8 + 10)

Speed 40 ft.

STR

14 (+2)

Save +2

DEX

13 (+1)

Save +3

CON

15 (+2)

Save +4

INT

11 (+0)

Save +0

WIS

10 (+0)

Save +0

CHA

13 (+1)

Save +1

Saving Throws DEX +3, CON +4

Skills Intimidation +3, Perception +2

Senses Passive Perception 12

Languages Common, Thieves' cant

CR 1

Traits

Aberrant Surge. When the ruffian casts Witch Bolt, roll 1d8. On an even number, the ruffian gains a number of Temporary Hit Points equal to the number rolled. On an odd number, one creature of the ruffian's choice within 30 feet of it takes Force damage equal to the number rolled; if no other creatures are in range, it takes the damage.

Actions

Spear. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 6 (1d8 + 2) Piercing damage.

Spellcasting. The ruffian casts one of the following spells, requiring no Material components and using Constitution as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks): At Will: Thaumaturgy. 1/Day: Witch Bolt.