Mind Flayer
Medium Aberration, Lawful EvilAC 15
HP 99 (18d8 + 18)
Speed 30 ft., fly 15 ft. (hover), (hover)
STR
11 (+0)
Save +0
DEX
12 (+1)
Save +4
CON
12 (+1)
Save +1
INT
19 (+4)
Save +7
WIS
17 (+3)
Save +6
CHA
17 (+3)
Save +6
Saving Throws DEX +4, INT +7, WIS +6, CHA +6
Skills Arcana +7, Insight +6, Perception +6, Stealth +4
Resistances Psychic
Senses Darkvision 120 ft., Passive Perception 16
Languages Deep Speech, Undercommon; telepathy 120 ft.
CR 7
Traits
Magic Resistance. The mind flayer has Advantage on saving throws against spells and other magical effects.
Actions
Tentacles. Melee Attack Roll: +7, reach 5 ft. Hit: 22 (4d8 + 4) Psychic damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 14) from all the mind flayer's tentacles, and the target has the Stunned condition until the grapple ends.
Extract Brain. con 15, one creature that is Grappled by the mind flayer's Tentacles. Failure: 55 (10d10) Piercing damage. Success: Half damage. Failure or Success: If this damage reduces the target to 0 Hit Points, the mind flayer kills it and devours its brain.
Mind Blast (Recharge 5+). int 15, each creature in a 60-foot Cone. Failure: 31 (6d8 + 4) Psychic damage, and the target has the Stunned condition until the end of the mind flayer's next turn. Success: Half damage only.