Mind Flayer

Medium Aberration, Lawful Evil
MM'24

AC 15

HP 99 (18d8 + 18)

Speed 30 ft., fly 15 ft. (hover), (hover)

STR

11 (+0)

Save +0

DEX

12 (+1)

Save +4

CON

12 (+1)

Save +1

INT

19 (+4)

Save +7

WIS

17 (+3)

Save +6

CHA

17 (+3)

Save +6

Saving Throws DEX +4, INT +7, WIS +6, CHA +6

Skills Arcana +7, Insight +6, Perception +6, Stealth +4

Resistances Psychic

Senses Darkvision 120 ft., Passive Perception 16

Languages Deep Speech, Undercommon; telepathy 120 ft.

CR 7

Traits

Magic Resistance. The mind flayer has Advantage on saving throws against spells and other magical effects.

Actions

Tentacles. Melee Attack Roll: +7, reach 5 ft. Hit: 22 (4d8 + 4) Psychic damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 14) from all the mind flayer's tentacles, and the target has the Stunned condition until the grapple ends.

Extract Brain. con 15, one creature that is Grappled by the mind flayer's Tentacles. Failure: 55 (10d10) Piercing damage. Success: Half damage. Failure or Success: If this damage reduces the target to 0 Hit Points, the mind flayer kills it and devours its brain.

Mind Blast (Recharge 5+). int 15, each creature in a 60-foot Cone. Failure: 31 (6d8 + 4) Psychic damage, and the target has the Stunned condition until the end of the mind flayer's next turn. Success: Half damage only.