Cloud Giant Smiling One
Huge Giant, Chaotic NeutralAC 15 (natural armor)
HP 250 (20d12 + 120)
Speed 40 ft., fly 40 ft. (hover), (hover)
STR
26 (+8)
Save +8
DEX
12 (+1)
Save +1
CON
22 (+6)
Save +10
INT
15 (+2)
Save +6
WIS
16 (+3)
Save +3
CHA
17 (+3)
Save +7
Saving Throws CON +10, INT +6, CHA +7
Skills Deception +11, Insight +7, Perception +11, Sleight Of Hand +9
Senses Passive Perception 21
Languages Common, Giant
CR 11
Traits
Control Weather (8th-level Spell). The giant can cast the control weather spell, requiring no material components and using Charisma as the spellcasting ability.
Actions
Multiattack. The giant makes two Slam attacks or two Telekinetic Strike attacks.
Slam. 12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage plus 5 (1d10) psychic damage.
Telekinetic Strike. 7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.
Change Shape. The giant magically transforms to look and feel like a Beast or a Humanoid it has seen or to return to its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, don't change. It reverts to its true form if it dies.
Bonus Actions
Cloud Step (Recharge 4+). The giant teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.