Male Steeder
Medium Monstrosity, UnalignedAC 12 (natural armor)
HP 13 (2d8 + 4)
Speed 30 ft., climb 30 ft.
STR
15 (+2)
Save +2
DEX
12 (+1)
Save +1
CON
14 (+2)
Save +2
INT
2 (-4)
Save -4
WIS
10 (+0)
Save +0
CHA
3 (-4)
Save -4
Skills Stealth +5, Perception +4
Senses darkvision 120 ft., Passive Perception 14
CR 1/4
Traits
Extraordinary Leap. The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to jump 3 feet.
Spider Climb. The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Bite. 4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.
Sticky Leg. 4 to hit, reach 5 ft., one Small or Tiny creature. Hit: The target is stuck to the steeder's leg and grappled (escape 12). The steeder can have only one creature grappled at a time.