Male Steeder

Medium Monstrosity, Unaligned
MPMM

AC 12 (natural armor)

HP 13 (2d8 + 4)

Speed 30 ft., climb 30 ft.

STR

15 (+2)

Save +2

DEX

12 (+1)

Save +1

CON

14 (+2)

Save +2

INT

2 (-4)

Save -4

WIS

10 (+0)

Save +0

CHA

3 (-4)

Save -4

Skills Stealth +5, Perception +4

Senses darkvision 120 ft., Passive Perception 14

CR 1/4

Traits

Extraordinary Leap. The distance of the steeder's long jumps is tripled; every foot of its walking speed that it spends on the jump allows it to jump 3 feet.

Spider Climb. The steeder can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. 4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.

Sticky Leg. 4 to hit, reach 5 ft., one Small or Tiny creature. Hit: The target is stuck to the steeder's leg and grappled (escape 12). The steeder can have only one creature grappled at a time.