Chimera
Large Monstrosity, Chaotic EvilAC 14
HP 114 (12d10 + 48)
Speed 30 ft., fly 60 ft.
STR
19 (+4)
Save +4
DEX
11 (+0)
Save +0
CON
19 (+4)
Save +4
INT
3 (-4)
Save -4
WIS
14 (+2)
Save +2
CHA
10 (+0)
Save +0
Skills Perception +8
Senses Darkvision 60 ft., Passive Perception 18
Languages understands Draconic but can't speak
CR 6
Actions
Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.
Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.
Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Fire Breath (Recharge 5+). dex 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.