Chimera

Large Monstrosity, Chaotic Evil
MM'24

AC 14

HP 114 (12d10 + 48)

Speed 30 ft., fly 60 ft.

STR

19 (+4)

Save +4

DEX

11 (+0)

Save +0

CON

19 (+4)

Save +4

INT

3 (-4)

Save -4

WIS

14 (+2)

Save +2

CHA

10 (+0)

Save +0

Skills Perception +8

Senses Darkvision 60 ft., Passive Perception 18

Languages understands Draconic but can't speak

CR 6

Actions

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage.

Ram. Melee Attack Roll: +7, reach 5 ft. Hit: 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Fire Breath (Recharge 5+). dex 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.