Centaur Trooper

Large Fey, Neutral Good
MM'24

AC 16

HP 45 (6d10 + 12)

Speed 50 ft.

STR

18 (+4)

Save +4

DEX

14 (+2)

Save +2

CON

14 (+2)

Save +2

INT

9 (-1)

Save -1

WIS

13 (+1)

Save +1

CHA

11 (+0)

Save +0

Skills Athletics +6, Perception +3

Senses Passive Perception 13

Languages Elvish, Sylvan

CR 2

Actions

Multiattack. The centaur makes two attacks, using Pike or Longbow in any combination.

Pike. Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Piercing damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.

Bonus Actions

Trampling Charge (Recharge 5+). The centaur moves up to its Speed without provoking Opportunity Attacks and can move through the spaces of Medium or smaller creatures. Each creature whose space the centaur enters is targeted once by the following effect. str 14. Failure: 7 (1d6 + 4) Bludgeoning damage, and the target has the Prone condition.