Lion

Large Beast, Unaligned
MM'24

AC 12

HP 22 (4d10)

Speed 50 ft.

STR

17 (+3)

Save +3

DEX

15 (+2)

Save +2

CON

11 (+0)

Save +0

INT

3 (-4)

Save -4

WIS

12 (+1)

Save +1

CHA

8 (-1)

Save -1

Skills Perception +3, Stealth +4

Senses Darkvision 60 ft., Passive Perception 13

CR 1

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.

Roar. wis 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.