Daask Raider

Medium Humanoid (Gnoll), Neutral Evil
EFA

AC 15

HP 33 (6d8 + 6)

Speed 30 ft.

STR

16 (+3)

Save +5

DEX

12 (+1)

Save +1

CON

13 (+1)

Save +1

INT

10 (+0)

Save +0

WIS

11 (+0)

Save +0

CHA

8 (-1)

Save -1

Saving Throws STR +5

Skills Athletics +5, Perception +2

Senses Darkvision 60 ft., Passive Perception 12

Languages Common, Gnoll

CR 1

Traits

Pack Tactics. The raider has Advantage on an attack roll against a creature if at least one of the raider's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Pummel. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage.

Reactions

Smackback. Trigger: The raider takes damage from a creature within 5 feet. Response: The raider makes one Pummel attack, targeting the triggering creature.