Homunculus
Tiny Construct, NeutralAC 13
HP 4 (1d4 + 2)
Speed 20 ft., fly 40 ft.
STR
4 (-3)
Save -3
DEX
15 (+2)
Save +2
CON
14 (+2)
Save +2
INT
10 (+0)
Save +0
WIS
10 (+0)
Save +2
CHA
7 (-2)
Save +0
Saving Throws WIS +2, CHA +0
Immunities Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages understands Common plus one other language but can't speak
CR 0
Traits
Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage, and the target is subjected to the following effect. con 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. 5 The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.