Guard
Small or Medium Humanoid, NeutralAC 16
HP 11 (2d8 + 2)
Speed 30 ft.
STR
13 (+1)
Save +1
DEX
12 (+1)
Save +1
CON
12 (+1)
Save +1
INT
10 (+0)
Save +0
WIS
11 (+0)
Save +0
CHA
10 (+0)
Save +0
Skills Perception +2
Senses Passive Perception 12
Languages Common
CR 1/8
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.