Cultist Hierophant
Small or Medium Humanoid, NeutralAC 16
HP 144 (17d8 + 68)
Speed 30 ft.
STR
14 (+2)
Save +2
DEX
18 (+4)
Save +4
CON
18 (+4)
Save +4
INT
13 (+1)
Save +1
WIS
16 (+3)
Save +7
CHA
20 (+5)
Save +9
Saving Throws WIS +7, CHA +9
Skills Perception +7, Persuasion +9, Religion +5
Senses Passive Perception 17
Languages Celestial, Common
CR 10
Actions
Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.
Pact Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.
Radiant Ray. Ranged Attack Roll: +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage.