Cultist Hierophant

Small or Medium Humanoid, Neutral
MM'24

AC 16

HP 144 (17d8 + 68)

Speed 30 ft.

STR

14 (+2)

Save +2

DEX

18 (+4)

Save +4

CON

18 (+4)

Save +4

INT

13 (+1)

Save +1

WIS

16 (+3)

Save +7

CHA

20 (+5)

Save +9

Saving Throws WIS +7, CHA +9

Skills Perception +7, Persuasion +9, Religion +5

Senses Passive Perception 17

Languages Celestial, Common

CR 10

Actions

Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.

Pact Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.

Radiant Ray. Ranged Attack Roll: +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage.