Frost Giant
Huge Giant, Neutral EvilAC 15
HP 149 (13d12 + 65)
Speed 40 ft.
STR
23 (+6)
Save +6
DEX
9 (-1)
Save -1
CON
21 (+5)
Save +8
INT
9 (-1)
Save -1
WIS
10 (+0)
Save +3
CHA
12 (+1)
Save +4
Saving Throws CON +8, WIS +3, CHA +4
Skills Athletics +9, Perception +3
Immunities Cold
Senses Passive Perception 13
Languages Giant
CR 8
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.
Bonus Actions
War Cry (Recharge 5+). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.