Cherry Blossom Dragon

Huge Dragon, Neutral Good
FGFD

The elegant cherry blossom dragon is renowned for its beauty. Most cherry blossom dragons grow to be around 30 feet long, but there are records of some as long as 40 feet. Their bodies are long and slender with flowers that grow like manes on their heads and backs, culminating in a tail of trailing petals. Despite their size, cherry blossom dragons are lighter than they seem because their bones are hollow. Without wings, they rely on magic and the wind to carry them through the air. Their aerodynamic physiques allow them to effortlessly navigate the skies.

AC 18

Initiative +2 (12)

HP 256 (19d12 + 133)

Speed 40 ft., fly 60 ft. (hover)

STR

22 (+6)

Save +6

DEX

14 (+2)

Save +7

CON

24 (+7)

Save +12

INT

18 (+4)

Save +4

WIS

17 (+3)

Save +8

CHA

24 (+7)

Save +12

Saving Throws DEX +7, CON +12, WIS +8, CHA +12

Skills History +14, Insight +8, Nature +9, Perception +8, Performance +12, Persuasion +12

Senses Darkvision 120 ft., Telepathy 120 ft., Passive Perception 18

Languages Common, Draconic plus any two languages

CR 16

Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Spellcasting. The dragon is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 20). It requires no material components to cast its spells. The dragon knows the following spells:
Cantrips (at will): Druidcraft, Minor Illusion, Prestidigitation
1st level (4 slots): Comprehend Languages, Sanctuary, Sleep
2nd level (3 slots): Lesser Restoration, Moonbeam, See Invisibility
3rd level (3 slots): Counterspell, Dispel Magic, Tongues
4th level (3 slots): Arcane Eye, Phantasmal Killer
5th level (1 slot): Dream

Actions

Multiattack. The dragon can use its Influential Floral Presence. It then casts a spell or makes three attacks: one with its bite and two with its claws.

Bite. Melee Attack Roll: +11, reach 10 ft. Hit: 17 (2d10 + 6) Piercing damage.

Claws. Melee Attack Roll: +11, reach 5 ft. Hit: 13 (2d6 + 6) Slashing damage.

Influential Floral Presence. The dragon reaches into the minds of a group of creatures to learn their deepest fears or greatest desires, then creates illusions using what it has learned. Wisdom Saving Throw: DC 20, each creature in a 30-foot-radius Sphere centered on a point of the dragon's choice within 200 feet. Failure: The affected creature has either the Charmed or Frightened condition (the dragon chooses which for the whole group) as it experiences illusions created by the dragon. A creature can repeat its saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this dragon's Floral Presence for the next 24 hours.

Reactions

Good Fortune (2/Day). When the dragon sees an ally within 60 feet of it fail a saving throw, attack roll, or ability check, it can bestow a stroke of luck. The target can reroll the d20 with Advantage and can choose which result to use.