Frost Salamander
Huge Elemental, UnalignedAC 17 (natural armor)
HP 168 (16d12 + 64)
Speed 60 ft., burrow 40 ft., climb 40 ft.
STR
20 (+5)
Save +5
DEX
12 (+1)
Save +1
CON
18 (+4)
Save +8
INT
7 (-2)
Save -2
WIS
11 (+0)
Save +4
CHA
7 (-2)
Save -2
Saving Throws CON +8, WIS +4
Skills Perception +4
Vulnerabilities Fire
Immunities Cold
Senses darkvision 60 ft., tremorsense 60 ft., Passive Perception 14
Languages Primordial
CR 9
Traits
Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.
Actions
Multiattack. The salamander makes one Bite attack and four Claw attacks.
Bite. 9 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 5 (1d10) cold damage.
Claw. 9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Freezing Breath (Recharge). The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a 17 Constitution saving throw, taking 44 (8d10) cold damage on a failed save, or half as much damage on a successful one.