Frost Salamander

Huge Elemental, Unaligned
MPMM

AC 17 (natural armor)

HP 168 (16d12 + 64)

Speed 60 ft., burrow 40 ft., climb 40 ft.

STR

20 (+5)

Save +5

DEX

12 (+1)

Save +1

CON

18 (+4)

Save +8

INT

7 (-2)

Save -2

WIS

11 (+0)

Save +4

CHA

7 (-2)

Save -2

Saving Throws CON +8, WIS +4

Skills Perception +4

Vulnerabilities Fire

Immunities Cold

Senses darkvision 60 ft., tremorsense 60 ft., Passive Perception 14

Languages Primordial

CR 9

Traits

Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.

Actions

Multiattack. The salamander makes one Bite attack and four Claw attacks.

Bite. 9 to hit, reach 15 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 5 (1d10) cold damage.

Claw. 9 to hit, reach 10 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Freezing Breath (Recharge). The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a 17 Constitution saving throw, taking 44 (8d10) cold damage on a failed save, or half as much damage on a successful one.