Polar Serpent

Large Elemental, Neutral
FRA

Ephemeral, Heat-Draining Elemental

Habitat Arctic, Underdark — Treasure None

Polar serpents are large, white snakes of mist and cold that lurk in snowy places of the world. They pursue warm-blooded prey through snowstorms and fog, wrapping around their victims to drain away their heat.

AC 14

Initiative +4 (14)

HP 58 (9d10 + 9)

Speed 40 ft., Fly 40 ft.

STR

18 (+4)

Save +4

DEX

19 (+4)

Save +4

CON

12 (+1)

Save +1

INT

4 (-3)

Save -3

WIS

12 (+1)

Save +1

CHA

6 (-2)

Save -2

Skills Perception +3, Stealth +6

Vulnerabilities Fire

Immunities Cold

Senses Darkvision 60 ft., Passive Perception 13

Languages Understands Primordial but can't speak

CR 3

Traits

Misty Slithering. The serpent can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack. The serpent makes one Bite attack and uses Constrict.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Piercing damage plus 3 (1d6) Cold damage.

Constrict. Strength Saving Throw: DC 14, one Medium or smaller creature the snake can see within 10 feet. Failure: 3 (1d6) Bludgeoning damage plus 7 (2d6) Cold damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.