Swashbuckler

Medium Humanoid, Any
MPMM

AC 17 (leather armor, suave defense)

HP 66 (12d8 + 12)

Speed 30 ft.

STR

12 (+1)

Save +1

DEX

18 (+4)

Save +4

CON

12 (+1)

Save +1

INT

14 (+2)

Save +2

WIS

11 (+0)

Save +0

CHA

15 (+2)

Save +2

Skills Acrobatics +8, Athletics +5, Persuasion +6

Senses Passive Perception 10

Languages any one language (usually Common)

CR 3

Traits

Suave Defense. While the swashbuckler is wearing light or no armor and wielding no shield, its AC includes its Charisma modifier.

Actions

Multiattack. The swashbuckler makes one Dagger attack and two Rapier attacks.

Dagger. 6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Rapier. 6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Bonus Actions

Lightfooted. The swashbuckler takes the Dash or Disengage action.