Storm Giant
Huge Giant, Chaotic GoodAC 16
HP 230 (20d12 + 100)
Speed 50 ft., fly 25 ft. (hover), swim 50 ft., (hover)
STR
29 (+9)
Save +14
DEX
14 (+2)
Save +2
CON
20 (+5)
Save +10
INT
16 (+3)
Save +3
WIS
20 (+5)
Save +10
CHA
18 (+4)
Save +9
Saving Throws STR +14, CON +10, WIS +10, CHA +9
Skills Arcana +8, Athletics +14, History +8, Perception +10
Resistances Cold
Immunities Lightning; Thunder
Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 20
Languages Common, Giant
CR 13
Traits
Amphibious. The giant can breathe air and water.
Actions
Multiattack. The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.
Storm Sword. Melee Attack Roll: +14, reach 10 ft. Hit: 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.
Thunderbolt. Ranged Attack Roll: +14, range 500 ft. Hit: 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.
Lightning Storm (Recharge 5+). dex 18, each creature in a 10-foot-radius, 40-foot-high Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.