Storm Giant

Huge Giant, Chaotic Good
MM'24

AC 16

HP 230 (20d12 + 100)

Speed 50 ft., fly 25 ft. (hover), swim 50 ft., (hover)

STR

29 (+9)

Save +14

DEX

14 (+2)

Save +2

CON

20 (+5)

Save +10

INT

16 (+3)

Save +3

WIS

20 (+5)

Save +10

CHA

18 (+4)

Save +9

Saving Throws STR +14, CON +10, WIS +10, CHA +9

Skills Arcana +8, Athletics +14, History +8, Perception +10

Resistances Cold

Immunities Lightning; Thunder

Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 20

Languages Common, Giant

CR 13

Traits

Amphibious. The giant can breathe air and water.

Actions

Multiattack. The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.

Storm Sword. Melee Attack Roll: +14, reach 10 ft. Hit: 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.

Thunderbolt. Ranged Attack Roll: +14, range 500 ft. Hit: 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.

Lightning Storm (Recharge 5+). dex 18, each creature in a 10-foot-radius, 40-foot-high Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.