Swarm of Zombie Limbs

Medium Undead, Neutral Evil
RHW

AC 12

HP 26 (4d8 + 8)

Speed 30 ft.

STR

12 (+1)

Save +1

DEX

14 (+2)

Save +2

CON

14 (+2)

Save +2

INT

1 (-5)

Save -5

WIS

5 (-3)

Save -3

CHA

3 (-4)

Save -4

Immunities Necrotic; Poison

Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned

Senses Blindsight 30 ft., Passive Perception 7

CR 1

Traits

Swarm. The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny chunk of flesh. The swarm can't regain Hit Points or gain Temporary Hit Points.

Actions

Rotten Flesh. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Necrotic damage, or 5 (1d6 + 2) Necrotic damage if the swarm is Bloodied, and the target has the Poisoned condition until the end of its next turn.