Swarm of Zombie Limbs
Medium Undead, Neutral EvilAC 12
HP 26 (4d8 + 8)
Speed 30 ft.
STR
12 (+1)
Save +1
DEX
14 (+2)
Save +2
CON
14 (+2)
Save +2
INT
1 (-5)
Save -5
WIS
5 (-3)
Save -3
CHA
3 (-4)
Save -4
Immunities Necrotic; Poison
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses Blindsight 30 ft., Passive Perception 7
CR 1
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny chunk of flesh. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Rotten Flesh. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Necrotic damage, or 5 (1d6 + 2) Necrotic damage if the swarm is Bloodied, and the target has the Poisoned condition until the end of its next turn.