Warhorse Skeleton
Large Undead, Lawful EvilAC 13
HP 22 (3d10 + 6)
Speed 60 ft.
STR
18 (+4)
Save +4
DEX
12 (+1)
Save +1
CON
15 (+2)
Save +2
INT
2 (-4)
Save -4
WIS
8 (-1)
Save -1
CHA
5 (-3)
Save -3
Vulnerabilities Bludgeoning
Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
CR 1/2
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.