Zombie Plague Spreader

Medium Undead, Neutral Evil
RHW

AC 10

HP 78 (12d8 + 24)

Speed 30 ft.

STR

16 (+3)

Save +3

DEX

10 (+0)

Save +0

CON

15 (+2)

Save +2

INT

3 (-4)

Save -4

WIS

5 (-3)

Save -3

CHA

5 (-3)

Save -3

Resistances Necrotic

Immunities Poison

Condition Immunities Charmed, Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 7

Languages understands Common plus one other language but can't speak

CR 4

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Viral Aura. con 12, any creature that starts its turn in a 10-foot Emanation originating from the zombie. Failure: The target has the Poisoned condition until the start of its next turn. While Poisoned, the target can't regain Hit Points. Success: The creature is immune to this zombie's Viral Aura for 24 hours.

Actions

Multiattack. The zombie makes two Slam attacks.

Slam. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 9 (2d8) Necrotic damage.

Virulent Miasma (1/Day). con 12, each creature in a 30-foot Emanation originating from the zombie. Failure: 14 (4d6) Poison damage. Success: Half damage. Failure or Success: If this damage reduces the target to 0 Hit Points, it dies and rises 1 minute later as a Zombie.