Fomorian
Huge Giant, Chaotic EvilAC 14
HP 172 (15d12 + 75)
Speed 40 ft.
STR
23 (+6)
Save +6
DEX
10 (+0)
Save +0
CON
20 (+5)
Save +5
INT
9 (-1)
Save -1
WIS
14 (+2)
Save +2
CHA
6 (-2)
Save -2
Skills Perception +8, Stealth +3
Senses Darkvision 120 ft., Passive Perception 18
Languages Giant, Undercommon
CR 8
Actions
Multiattack. The fomorian makes two Stone Club attacks. It can replace one attack with a use of Warping Hex if available.
Stone Club. Melee Attack Roll: +9, reach 15 ft. Hit: 24 (4d8 + 6) Bludgeoning damage.
Warping Hex (Recharge 4+). wis 16, one creature the fomorian can see within 120 feet. Failure: 21 (6d6) Psychic damage, and the target gains 1 Exhaustion level. Success: Half damage only.