Lemure

Medium Fiend (devil), Lawful Evil
MM'24

AC 9

HP 9 (2d8)

Speed 20 ft.

STR

10 (+0)

Save +0

DEX

5 (-3)

Save -3

CON

11 (+0)

Save +0

INT

1 (-5)

Save -5

WIS

11 (+0)

Save +0

CHA

3 (-4)

Save -4

Resistances Cold

Immunities Fire; Poison

Condition Immunities Charmed, Frightened, Poisoned

Senses Darkvision 120 ft. (unimpeded by magical Darkness), Passive Perception 10

Languages understands Infernal but can't speak

CR 0

Traits

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.