Lemure
Medium Fiend (devil), Lawful EvilAC 9
HP 9 (2d8)
Speed 20 ft.
STR
10 (+0)
Save +0
DEX
5 (-3)
Save -3
CON
11 (+0)
Save +0
INT
1 (-5)
Save -5
WIS
11 (+0)
Save +0
CHA
3 (-4)
Save -4
Resistances Cold
Immunities Fire; Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 120 ft. (unimpeded by magical Darkness), Passive Perception 10
Languages understands Infernal but can't speak
CR 0
Traits
Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.
Actions
Vile Slime. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Poison damage.