Deathlock

Medium Undead (warlock), Neutral Evil
MPMM

AC 12

HP 36 (8d8)

Speed 30 ft.

STR

11 (+0)

Save +0

DEX

15 (+2)

Save +2

CON

10 (+0)

Save +0

INT

14 (+2)

Save +4

WIS

12 (+1)

Save +1

CHA

16 (+3)

Save +5

Saving Throws INT +4, CHA +5

Skills Arcana +4, History +4

Resistances Necrotic; Bludgeoning, Piercing, Slashing (from nonmagical attacks that aren't silvered)

Immunities Poison

Condition Immunities Exhaustion, Poisoned

Senses darkvision 60 ft., Passive Perception 11

Languages the languages it knew in life

CR 4

Traits

Turn Resistance. The deathlock has advantage on saving throws against any effect that turns Undead.

Unusual Nature. The deathlock doesn't require air, food, drink, or sleep.

Actions

Multiattack. The deathlock makes two Deathly Claw or Grave Bolt attacks.

Deathly Claw. 4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) necrotic damage.

Grave Bolt. 5 to hit, range 120 ft., one target. Hit: 14 (2d10 + 3) necrotic damage.