Deathlock
Medium Undead (warlock), Neutral EvilAC 12
HP 36 (8d8)
Speed 30 ft.
STR
11 (+0)
Save +0
DEX
15 (+2)
Save +2
CON
10 (+0)
Save +0
INT
14 (+2)
Save +4
WIS
12 (+1)
Save +1
CHA
16 (+3)
Save +5
Saving Throws INT +4, CHA +5
Skills Arcana +4, History +4
Resistances Necrotic; Bludgeoning, Piercing, Slashing (from nonmagical attacks that aren't silvered)
Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses darkvision 60 ft., Passive Perception 11
Languages the languages it knew in life
CR 4
Traits
Turn Resistance. The deathlock has advantage on saving throws against any effect that turns Undead.
Unusual Nature. The deathlock doesn't require air, food, drink, or sleep.
Actions
Multiattack. The deathlock makes two Deathly Claw or Grave Bolt attacks.
Deathly Claw. 4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) necrotic damage.
Grave Bolt. 5 to hit, range 120 ft., one target. Hit: 14 (2d10 + 3) necrotic damage.