Ultroloth

Medium Fiend (yugoloth), Neutral Evil
MM'24

AC 19

HP 221 (26d8 + 104)

Speed 30 ft., fly 60 ft. (hover), (hover)

STR

19 (+4)

Save +4

DEX

16 (+3)

Save +3

CON

18 (+4)

Save +4

INT

19 (+4)

Save +4

WIS

15 (+2)

Save +2

CHA

18 (+4)

Save +4

Skills Deception +9, Perception +7, Stealth +8

Resistances Cold; Fire; Lightning

Immunities Acid; Poison

Condition Immunities Charmed, Frightened, Poisoned

Senses Truesight 120 ft., Passive Perception 17

Languages Abyssal, Infernal; telepathy 120 ft.

CR 13

Traits

Fiendish Restoration. If the ultroloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in Gehenna.

Magic Resistance. The ultroloth has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The ultroloth uses Hypnotic Gaze and makes two Mercurial Whip attacks.

Mercurial Whip. Melee Attack Roll: +9, reach 15 ft. Hit: 25 (6d6 + 4) Force damage, and the ultroloth can teleport the target up to 10 feet to an unoccupied space the ultroloth can see that isn't in the air.

Hypnotic Gaze. wis 17, each creature in a 30-foot Cone. Failure: 10 (3d6) Psychic damage, and the target has the Stunned condition until the start of the ultroloth's next turn. Success: The target is immune to this ultroloth's Hypnotic Gaze for 24 hours.