Xelnene Thrul
Medium Humanoid (Wizard), Neutral GoodZulkir of Evocation
Xelnene Thrul is the zulkir of evocation. With the exception of Szass Tam, she is the most powerful mage on the Council of Zulkirs. She hates tyranny and wants Szass Tam destroyed. To her, the only good tyrant is a dead one.
History. Xelnene Thrul is the scion of a powerful family. Her ancestor, Aznar Thrul, was zulkir of evocation a century ago. He murdered countless Thayans and conscripted vast armies in failed attempts to conquer Rashemen. Xelnene hates Aznar's deeds but trades on her family's fearsome reputation when needed.
As a youth, Thrul was apprenticed to a Red Wizard named Sabeine who cultivated Thrul's sense of justice and encouraged Thrul to foster goodness among the Red Wizards. Szass Tam later executed Sabeine for treason. Ever since, Thrul has kept her desire for reform secret.
Personality. Thrul is shrewd and pragmatic. She exudes physical, political, and magical might but avoids showing emotion lest her enemies find her weak. She commands a network of spies, allies, and political operatives who advance her goal of creating a better future for Thay's populace.
AC 17
Initiative +10 (20)
HP 208 (32d8 + 64)
Speed 30 ft.
STR
10 (+0)
Save +0
DEX
18 (+4)
Save +4
CON
15 (+2)
Save +8
INT
21 (+5)
Save +11
WIS
16 (+3)
Save +9
CHA
19 (+4)
Save +4
Saving Throws STR +0, DEX +4, CON +8, INT +11, WIS +9, CHA +4
Skills Arcana +17, History +11, Perception +9, Persuasion +10
Gear Orb
Senses Passive Perception 19
Languages Celestial, Common, Draconic, Infernal
CR 17
Traits
Evocation Sculptor. When Thrul casts a spell that creates an area of effect, she can choose herself and up to five other creatures she can see, sculpting the spell's energy around them. A chosen creature automatically succeeds on its saving throw against the spell, and it takes no damage if it would normally take half damage on a successful save.
Magic Resistance. Thrul has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. Thrul makes four Arcane Burst attacks. She can replace two attacks with a use of Spellcasting to cast Fireball (level 5 version) or Lightning Bolt (level 5 version).
Arcane Burst. Melee or Ranged Attack Roll: +11, reach 5 ft. or range 120 ft. Hit: 32 (5d10 + 5) Force damage.
Spellcasting. Thrul casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 19): At Will: Alter Self, Detect Magic, Fireball (level 5 version), Illusory Script, Lightning Bolt (level 5 version), Mage Armor (included in AC), Mage Hand, Prestidigitation. 2/Day Each: Demiplane, Modify Memory, Scrying, Sending, Teleport. 1/Day Each: Chain Lightning, Sunburst.
Reactions
Protective Magic (3/Day). Thrul casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.