Helmed Horror
Medium Construct, NeutralAC 20
HP 67 (9d8 + 27)
Speed 30 ft., fly 30 ft. (hover), (hover)
STR
18 (+4)
Save +4
DEX
13 (+1)
Save +1
CON
16 (+3)
Save +3
INT
10 (+0)
Save +0
WIS
10 (+0)
Save +0
CHA
10 (+0)
Save +0
Skills Perception +4
Immunities Necrotic; Poison
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Stunned
Senses Blindsight 60 ft., Passive Perception 14
Languages understands Common plus one other language but can't speak
CR 4
Traits
Magic Resistance. The helmed horror has Advantage on saving throws against spells and other magical effects.
Spell Immunity. The helmed horror is immune to three spells chosen by its creator. Typical choices include Heat Metal, Lightning Bolt, and Magic Missile.
Actions
Multiattack. The helmed horror makes two Arcane Sword attacks.
Arcane Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Slashing damage plus 5 (1d10) Force damage.