Ice Mephit

Small Elemental, Neutral Evil
MM'24

AC 11

HP 21 (6d6)

Speed 30 ft., fly 30 ft.

STR

7 (-2)

Save -2

DEX

13 (+1)

Save +1

CON

10 (+0)

Save +0

INT

9 (-1)

Save -1

WIS

11 (+0)

Save +0

CHA

12 (+1)

Save +1

Skills Perception +2, Stealth +3

Vulnerabilities Fire

Immunities Cold; Poison

Condition Immunities Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 12

Languages Primordial (Aquan, Auran)

CR 1/2

Traits

Death Burst. The mephit explodes when it dies. con 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Frost Breath (Recharge). con 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.