Tlincalli

Large Monstrosity, Neutral
MPMM

AC 15 (natural armor)

HP 85 (10d10 + 30)

Speed 40 ft.

STR

16 (+3)

Save +3

DEX

13 (+1)

Save +1

CON

16 (+3)

Save +3

INT

8 (-1)

Save -1

WIS

12 (+1)

Save +1

CHA

8 (-1)

Save -1

Skills Perception +4, Stealth +4, Survival +4

Senses darkvision 60 ft., Passive Perception 14

Languages Tlincalli

CR 5

Actions

Multiattack. The tlincalli makes one Longsword or Spiked Chain attack and one Sting attack.

Longsword. 6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Spiked Chain. 6 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target is grappled (escape 11) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the tlincalli can't use the spiked chain against another target.

Sting. 6 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 14 (4d6) poison damage, and the target must succeed on a 14 Constitution saving throw or be poisoned for 1 minute. If it fails the saving throw by 5 or more, the target is also paralyzed while poisoned. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.