Shadow

Medium Undead, Chaotic Evil
MM'24

AC 12

HP 27 (5d8 + 5)

Speed 40 ft.

STR

6 (-2)

Save -2

DEX

14 (+2)

Save +2

CON

13 (+1)

Save +1

INT

6 (-2)

Save -2

WIS

10 (+0)

Save +0

CHA

8 (-1)

Save -1

Skills Stealth +6

Vulnerabilities Radiant

Resistances Acid; Cold; Fire; Lightning; Thunder

Immunities Necrotic; Poison

Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft., Passive Perception 10

CR 1/2

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.