Saidra d'Honaire

Medium Undead, Neutral Evil
RHW

AC 13

HP 90 (12d8 + 36)

Speed 5 ft., fly 60 ft. (hover), (hover)

STR

6 (-2)

Save -2

DEX

17 (+3)

Save +7

CON

16 (+3)

Save +3

INT

12 (+1)

Save +1

WIS

14 (+2)

Save +6

CHA

17 (+3)

Save +3

Saving Throws DEX +7, WIS +6

Skills Insight +10, Perception +6, Performance +7, Stealth +7

Resistances Acid; Bludgeoning; Cold; Fire; Piercing; Slashing

Immunities Necrotic; Poison

Condition Immunities Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses Darkvision 60 ft., Passive Perception 16

Languages Common

CR 9

Traits

Darklord Restoration. If Saidra dies, she revives with all her Hit Points in 1d10 weeks somewhere in Dementlieu.

Incorporeal Movement. Saidra can move through other creatures and objects as if they were Difficult Terrain. She takes 5 (1d10) Force damage if she ends her turn inside an object.

Lie Detector. Saidra knows whether she hears a lie.

Legendary Resistance (3/Day, or 4/Day in Domain). If Saidra fails a saving throw, she can choose to succeed instead.

Sunlight Sensitivity. While in sunlight, Saidra has Disadvantage on ability checks and attack rolls

Actions

Multiattack. Saidra makes three Necrotic Burst attacks. She can replace one of these attacks with a use of Spellcasting.

Necrotic Burst. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 30 ft. Hit: 14 (2d10 + 3) Necrotic damage.

Life Drain. con 15, one creature Saidra can see within 30 feet. Failure: 28 (8d6) Necrotic damage, and its Hit Point maximum decreases by an amount equal to the damage taken. Success: Half damage only.

At Will:. Charm Person (duchess form only), Fear (Red Death form only).

Bonus Actions

Shape-Shift. Saidra shape-shifts into the Red Death, or she returns to her true form as the duchess. Her game statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed.

Legendary Actions

Lash Out. Saidra makes one Necrotic Burst attack.

Shadow Veil. Saidra gives herself the Invisible condition until the start of her next turn and can fly up to half her Fly Speed. The condition ends early immediately after Saidra deals damage. Saidra can't take this action again until the start of her next turn.