Blue Abishai

Medium Fiend (devil, wizard), Lawful Evil
MPMM

AC 19 (natural armor)

HP 202 (27d8 + 81)

Speed 30 ft., fly 50 ft.

STR

15 (+2)

Save +2

DEX

14 (+2)

Save +2

CON

17 (+3)

Save +3

INT

22 (+6)

Save +12

WIS

23 (+6)

Save +12

CHA

18 (+4)

Save +4

Saving Throws INT +12, WIS +12

Skills Arcana +12

Resistances Cold; Bludgeoning, Piercing, Slashing (from nonmagical attacks that aren't silvered)

Immunities Fire; Lightning; Poison

Condition Immunities Poisoned

Senses darkvision 120 ft., Passive Perception 16

Languages Draconic, Infernal, telepathy 120 ft.

CR 17

Traits

Devil's Sight. Magical darkness doesn't impede the abishai's darkvision.

Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The abishai makes three Bite or Lightning Strike attacks.

Bite. 8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 14 (4d6) lightning damage.

Lightning Strike. 12 to hit, range 120 ft., one target. Hit: 36 (8d8) lightning damage.

Bonus Actions

Teleport. The abishai teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see.