Lyrandar Scion

Small or Medium Humanoid (Khoravar), Neutral
EFA

AC 13

HP 60 (11d8 + 11)

Speed 30 ft.

STR

12 (+1)

Save +3

DEX

16 (+3)

Save +5

CON

13 (+1)

Save +1

INT

12 (+1)

Save +1

WIS

15 (+2)

Save +2

CHA

18 (+4)

Save +4

Saving Throws STR +3, DEX +5

Skills Acrobatics +5, Perception +4

Resistances Lightning, Thunder

Senses Darkvision 60 ft., Passive Perception 14

Languages Common, Elvish

CR 4

Actions

Multiattack. The scion makes two Thunderbolt attacks and uses Spellcasting.

Thunderbolt. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30 ft. Hit: 11 (2d6 + 4) Lightning damage plus 9 (2d8) Thunder damage. Critical Hit: The creature also has the Deafened condition for 1 minute.

Spellcasting. The scion casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14): At Will: Elementalism, Gust of Wind, Thunderwave.

Bonus Actions

Jump (2/Day). The scion casts Jump, requiring no spell components and using the same spellcasting ability as Spellcasting.

Reactions

Feather Fall (2/Day). The scion casts Feather Fall in response to that spell's trigger, using the same spellcasting ability as Spellcasting.