Dire Wolf

Large Beast, Unaligned
MM'24

AC 14

HP 22 (3d10 + 6)

Speed 50 ft.

STR

17 (+3)

Save +3

DEX

15 (+2)

Save +2

CON

15 (+2)

Save +2

INT

3 (-4)

Save -4

WIS

12 (+1)

Save +1

CHA

7 (-2)

Save -2

Skills Perception +5, Stealth +4

Senses Darkvision 60 ft., Passive Perception 15

CR 1

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.