Dire Wolf
Large Beast, UnalignedAC 14
HP 22 (3d10 + 6)
Speed 50 ft.
STR
17 (+3)
Save +3
DEX
15 (+2)
Save +2
CON
15 (+2)
Save +2
INT
3 (-4)
Save -4
WIS
12 (+1)
Save +1
CHA
7 (-2)
Save -2
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft., Passive Perception 15
CR 1
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.