Hobgoblin Devastator
Medium Fey (goblinoid), Lawful NeutralAC 13 (studded leather)
HP 45 (7d8 + 14)
Speed 30 ft.
STR
13 (+1)
Save +1
DEX
12 (+1)
Save +1
CON
14 (+2)
Save +2
INT
16 (+3)
Save +3
WIS
13 (+1)
Save +1
CHA
11 (+0)
Save +0
Skills Arcana +5
Senses darkvision 60 ft., Passive Perception 11
Languages Common, Goblin
CR 4
Traits
Army Arcana. When the hobgoblin casts a spell that causes damage or that forces other creatures to make a saving throw, it can choose itself and any number of allies to be immune to the damage caused by the spell and to succeed on the required saving throw.
Actions
Multiattack. The hobgoblin makes two Quarterstaff or Devastating Bolt attacks.
Quarterstaff. 3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands, plus 13 (3d8) force damage.
Devastating Bolt. 5 to hit, range 60 ft., one target. Hit: 21 (4d8 + 3) force damage, and the target is knocked prone.