Dandelion Dragon

Tiny Dragon, Any Alignment
FGFD

Dandelion dragons have long hind legs, short front legs, and claws on all four limbs used to perch upright and hold on to small items. The antennae on their heads are used to smell and taste, and the feelers that stem from their backs help them sense whether a surface is structurally sound enough to land on.

Most dandelion dragons live between 10 and 13 years and can weigh up to 16 ounces. They are typically 3 to 4 inches long, though some as large as 6 inches have been recorded. A single bright yellow flower blooms on the back of a dandelion dragon's head before producing seeds that are fluffy and white. Young dandelion dragons mature 5 years after hatching, when it produces its first batch of seeds.

AC 12

Initiative +2 (12)

HP 31 (9d4 + 9)

Speed 15 ft., fly 30 ft.

STR

3 (-4)

Save -4

DEX

15 (+2)

Save +2

CON

13 (+1)

Save +1

INT

6 (-2)

Save -2

WIS

11 (+0)

Save +0

CHA

12 (+1)

Save +1

Skills Perception +2, Stealth +4

Senses Passive Perception 12

Languages understands Common and Draconic but can't speak

CR 1/4

Traits

Temporal Sensitivity. The dragon has Advantage on Initiative rolls and can choose to reroll its Initiative at the start of each round. If it rerolls, it must use the new result.

Time Acceleration (1/Day). The dragon takes an additional action on its turn.

Actions

Multiattack. The dragon makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, and the target suffers an itchy rash for the next 1d4 hours. While afflicted in this way, the target has Disadvantage on Dexterity checks and saving throws. A successful DC 11 Wisdom check made with an herbalism kit ends the effect.

Bonus Actions

Interplanar Jaunt. The dragon magically shifts from the Material Plane to another plane of existence of its choice, or vice versa.