Flaming Skeleton

Medium Undead, Lawful Evil
MM'24

AC 15

HP 65 (10d8 + 20)

Speed 30 ft.

STR

10 (+0)

Save +0

DEX

14 (+2)

Save +2

CON

15 (+2)

Save +2

INT

10 (+0)

Save +0

WIS

15 (+2)

Save +2

CHA

8 (-1)

Save -1

Vulnerabilities Bludgeoning

Immunities Fire; Poison

Condition Immunities Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 12

Languages understands Common plus one other language but can't speak

CR 3

Traits

Death Burst. The skeleton explodes when it dies. dex 12, each creature in a 10-foot Emanation originating from the skeleton. Failure: 14 (4d6) Fire damage. Success: Half damage.

Illumination. The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.

Actions

Multiattack. The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.

Flame Scepter. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.

Hurl Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.