Guard Captain

Small or Medium Humanoid, Neutral
MM'24

AC 18

HP 75 (10d8 + 30)

Speed 30 ft.

STR

18 (+4)

Save +4

DEX

14 (+2)

Save +2

CON

16 (+3)

Save +3

INT

12 (+1)

Save +1

WIS

14 (+2)

Save +2

CHA

13 (+1)

Save +1

Skills Athletics +6, Perception +4

Senses Passive Perception 14

Languages Common

CR 4

Actions

Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.

Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.