Boneless
Medium Undead, Chaotic EvilAC 12
HP 22 (4d8 + 4)
Speed 30 ft.
STR
15 (+2)
Save +2
DEX
14 (+2)
Save +2
CON
12 (+1)
Save +1
INT
1 (-5)
Save -5
WIS
10 (+0)
Save +0
CHA
1 (-5)
Save -5
Skills Stealth +4
Resistances Bludgeoning
Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages understands Common but can't speak
CR 1
Traits
Abduct. The boneless needn't spend extra movement to move a creature it is grappling.
Compression. The boneless can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Smother. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 12). Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 7 (2d4 + 2) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again.
Bonus Actions
Unraveling Flesh (1/Day). wis 11, each creature within 30 feet that can see the boneless. Failure: The target has the Frightened condition. Failure or Success: The boneless moves up to its Speed without provoking Opportunity Attacks.