Boneless

Medium Undead, Chaotic Evil
RHW

AC 12

HP 22 (4d8 + 4)

Speed 30 ft.

STR

15 (+2)

Save +2

DEX

14 (+2)

Save +2

CON

12 (+1)

Save +1

INT

1 (-5)

Save -5

WIS

10 (+0)

Save +0

CHA

1 (-5)

Save -5

Skills Stealth +4

Resistances Bludgeoning

Immunities Poison

Condition Immunities Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 10

Languages understands Common but can't speak

CR 1

Traits

Abduct. The boneless needn't spend extra movement to move a creature it is grappling.

Compression. The boneless can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Smother. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 12). Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 7 (2d4 + 2) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again.

Bonus Actions

Unraveling Flesh (1/Day). wis 11, each creature within 30 feet that can see the boneless. Failure: The target has the Frightened condition. Failure or Success: The boneless moves up to its Speed without provoking Opportunity Attacks.