Gnoll Hunter

Medium Monstrosity, Chaotic Evil
MPMM

AC 13 (leather armor)

HP 22 (4d8 + 4)

Speed 30 ft.

STR

14 (+2)

Save +2

DEX

14 (+2)

Save +2

CON

12 (+1)

Save +1

INT

8 (-1)

Save -1

WIS

12 (+1)

Save +1

CHA

8 (-1)

Save -1

Skills Perception +3, Stealth +4

Senses darkvision 60 ft., Passive Perception 13

Languages Gnoll

CR 1/2

Actions

Multiattack. The gnoll makes two Bite, Spear, or Longbow attacks.

Bite. 4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spear. 4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used with two hands to make a melee attack.

Longbow. 4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage, and the target's speed is reduced by 10 feet until the end of its next turn.

Bonus Actions

Rampage. After the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes a Bite attack.