Lizardfolk Sovereign

Medium Elemental, Neutral
MM'24

AC 15

HP 78 (12d8 + 24)

Speed 30 ft., burrow 20 ft., swim 30 ft.

STR

17 (+3)

Save +3

DEX

12 (+1)

Save +1

CON

15 (+2)

Save +4

INT

11 (+0)

Save +0

WIS

11 (+0)

Save +2

CHA

15 (+2)

Save +2

Saving Throws CON +4, WIS +2

Skills Perception +4, Stealth +5

Condition Immunities Frightened

Senses Darkvision 60 ft., Passive Perception 14

Languages Draconic, Primordial (Terran)

CR 4

Actions

Multiattack. The lizardfolk makes one Bite attack and one Earthen Maul attack.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a creature that isn't a Construct or an Undead, the lizardfolk gains Temporary Hit Points equal to the damage dealt.

Earthen Maul. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Bonus Actions

Charge. The lizardfolk moves up to its Speed or Swim Speed straight toward an enemy it can see.