Phaerimm Hatchling

Small Aberration, Neutral Evil
NF

Alien, Magic-Obsessed Manipulators

Habitat Underdark, Urban — Treasure Arcana, Implements

Phaerimm are malevolent alien beings who seek to dominate other sentient beings. A phaerimm's conical body ripples through the air, trailing behind a large, flat mouth ringed by four delicate arms. A phaerimm's body tapers to a venomous stinger it prefers to use only when magical means fail it.
Ancient phaerimm devastated the once-powerful empire of Netheril. The phaerimm were imprisoned long before the rise of Netheril beneath the great desert of Anauroch, where they plot a return to their former dominion.

Phaerimm zealously guard their rare hatchlings not out of parental devotion, but to ensure their kind's growing strength.

AC 12

Initiative +1 (11)

HP 13 (3d6 + 3)

Speed 10 ft., fly 30 ft. (hover)

STR

11 (+0)

Save +0

DEX

12 (+1)

Save +1

CON

12 (+1)

Save +1

INT

14 (+2)

Save +2

WIS

16 (+3)

Save +3

CHA

14 (+2)

Save +2

Skills Perception +5

Condition Immunities Charmed

Senses Truesight 60 ft., Passive Perception 15

Languages Understands Common and Deep Speech but can't speak; telepathy 30 ft.

CR 1/4

Traits

Magic Resistance. The phaerimm has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The phaerimm makes two Stinger attacks.

Stinger. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage.