Gladiator

Small or Medium Humanoid, Neutral
MM'24

AC 16

HP 112 (15d8 + 45)

Speed 30 ft.

STR

18 (+4)

Save +7

DEX

15 (+2)

Save +5

CON

16 (+3)

Save +6

INT

10 (+0)

Save +0

WIS

12 (+1)

Save +4

CHA

15 (+2)

Save +2

Saving Throws STR +7, DEX +5, CON +6, WIS +4

Skills Athletics +10, Performance +5

Senses Passive Perception 11

Languages Common

CR 5

Actions

Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.

Shield Bash. str 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.