Gladiator
Small or Medium Humanoid, NeutralAC 16
HP 112 (15d8 + 45)
Speed 30 ft.
STR
18 (+4)
Save +7
DEX
15 (+2)
Save +5
CON
16 (+3)
Save +6
INT
10 (+0)
Save +0
WIS
12 (+1)
Save +4
CHA
15 (+2)
Save +2
Saving Throws STR +7, DEX +5, CON +6, WIS +4
Skills Athletics +10, Performance +5
Senses Passive Perception 11
Languages Common
CR 5
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.
Shield Bash. str 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Reactions
Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.