Berbalang

Medium Aberration, Neutral Evil
MPMM

AC 14 (natural armor)

HP 49 (14d8 - 14)

Speed 30 ft., fly 40 ft.

STR

9 (-1)

Save -1

DEX

16 (+3)

Save +5

CON

9 (-1)

Save -1

INT

17 (+3)

Save +5

WIS

11 (+0)

Save +0

CHA

10 (+0)

Save +0

Saving Throws DEX +5, INT +5

Skills Arcana +5, History +5, Insight +2, Perception +2, Religion +5

Senses truesight 120 ft., Passive Perception 12

Languages all

CR 2

Actions

Multiattack. The berbalang makes one Bite attack and one Claw attack.

Bite. 5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) psychic damage.

Claw. 5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Bonus Actions

Spectral Duplicate (Recharges after a Short or Long Rest). The berbalang creates one spectral duplicate of itself in an unoccupied space it can see within 60 feet of it. While the duplicate exists, the berbalang is unconscious. A berbalang can have only one duplicate at a time. The duplicate disappears when it or the berbalang drops to 0 hit points or when the berbalang dismisses it (no action required). The duplicate has the same statistics and knowledge as the berbalang, and everything experienced by the duplicate is known by the berbalang. All damage dealt by the duplicate's attacks is psychic damage.