White Abishai
Medium Fiend (devil), Lawful EvilAC 15 (natural armor)
HP 68 (8d8 + 32)
Speed 30 ft., fly 40 ft.
STR
16 (+3)
Save +6
DEX
11 (+0)
Save +0
CON
18 (+4)
Save +7
INT
11 (+0)
Save +0
WIS
12 (+1)
Save +1
CHA
13 (+1)
Save +1
Saving Throws STR +6, CON +7
Resistances Bludgeoning, Piercing, Slashing (from nonmagical attacks that aren't silvered)
Immunities Cold; Fire; Poison
Condition Immunities Poisoned
Senses darkvision 120 ft., Passive Perception 11
Languages Draconic, Infernal, telepathy 120 ft.
CR 6
Traits
Devil's Sight. Magical darkness doesn't impede the abishai's darkvision.
Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.
Reckless. At the start of its turn, the abishai can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Multiattack. The abishai makes one Bite attack, one Claw attack, and one Longsword attack.
Bite. 6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) cold damage.
Claw. 6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Longsword. 6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage, or 8 (1d10 + 3) force damage if used with two hands.
Reactions
Vicious Reprisal. In response to taking damage, the abishai makes one Bite attack against a random creature within 5 feet of it. If no creature is within reach, the abishai moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.