Kuo-toa Archpriest

Medium Aberration, Neutral Evil
MM'24

AC 13

HP 105 (14d8 + 42)

Speed 30 ft., swim 30 ft.

STR

16 (+3)

Save +3

DEX

14 (+2)

Save +2

CON

16 (+3)

Save +3

INT

13 (+1)

Save +1

WIS

16 (+3)

Save +3

CHA

14 (+2)

Save +2

Skills Perception +9, Religion +4

Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 19

Languages Undercommon

CR 6

Traits

Amphibious. The kuo-toa can breathe air and water.

Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The kuo-toa makes three Strange Scepter attacks.

Strange Scepter. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 20 (5d6 + 3) Lightning damage.